Vertex
class Vertex:
def __init__(self, key):
self.id = key
self.connectedTo = {}
def addNeighbor(self, nbr, weight=0):
self.connectedTo[nbr] = weight
def getConnections(self):
return self.connectedTo.keys()
def getId(self):
return self.id
def getWeight(self, nbr):
return self.connectedTo[nbr]
def __str__(self):
return str(self.id) + ' connectedTo: ' + str([x.id for x in self.connectedTo])
Graph
class Graph:
def __init__(self):
self.vertList = {}
self.numVertices = 0
def addVertex(self, key):
self.numVertices += 1
newVertex = Vertex(key)
self.vertList[key] = newVertex
return newVertex
def getVertex(self, key):
if key in self.vertList:
return self.vertList[key]
else:
return None
def addEdge(self, f, t, cost=0):
if f not in self.vertList:
nv = self.addVertex(f)
if t not in self.vertList:
nt = self.addVertex(t)
self.vertList[f].addNeighbor(self.vertList[t], cost)
def __iter__(self):
return iter(self.vertList.values())